using SkaldRogueLike.Main.Constants.Enumerations;

namespace SkaldRogueLike.Main.CellContent.Items
{
    public class Item : CellContent
    {
        public int Mod { get; set; }
        public Bonus BonusType { get; set; }

        public Item(string name, int bonus, Bonus type, string image,
            Colors color, string description = "") : 
            base(name, image, color, description)
        {
            Mod = bonus;
            BonusType = type;
        }
    }
}